Help support TMP


Machine Guns and Ballot Boxes


The rules allow games from the start of World War Two until present day warfare, including games for insurgent warfare. Examples being: The Indio-China Wars, Vietnam and the insurgent conflicts through the 1960s to the present day.

The rules introduce airborne/air assaults, helicopters and smoke bombardments.

The design philosophy of the rule set provides a simple approach that can be used to play games irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale). This is so that you can use your current collection of figures without any changes. The rules focus on command and control as opposed to a traditional approach of distinct and detailed weapon factors. By taking a light, very broad-brush approach, large games can be played in a few hours. Also the rules allow for both skirmish and unit based games.

– publisher's listing


Designer
Nigel Emsen
Publisher
Quick Play Rules
Year Published
2015
Status
In Print
Contents
72-page book

Back to RULES DIRECTORY


Areas of Interest

World War Two on the Land
Modern

Featured Hobby News Article


Featured Profile Article


This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 23 December 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 23 December 2016.

744 hits since 27 Dec 2016
©1994-2020 Bill Armintrout
Comments or corrections?


Machine Guns and Ballot Boxes

Hordes of Models and Buckets of Dice - 1938AD-Present Day - Quick Play Rules

Editions

Also known as Hordes of Models and Buckets of Dice (Machine guns and Ballot Boxes) and Hordes of Models and Buckets of Dice: Volume 5.