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Sand, Oil and Blood


The rules cover land warfare (and supporting air forces), with tables of organization and data charts for all of the nations which participated in Desert Storm. Includes rules for boats, aircraft and helicopters, morale, smoke, thermal sights, and chemical and biological weapons. Advanced rules cover such things as B-52 strikes, tactical doctrine and fire discipline, engineering, night operations, weather and crew training.


Designers
Martin Fenelon, Kevin Cabal
Publisher
Sutton Hoo Games
Year Published
1991
Status
Out of Print
Contents
122-page rulebook
Scale
Tactical. Ground scale is 1" = 50 meters. One combat turn = 1 minute. Each miniature represents an individual vehicle or boat. Infantry are grouped into fireteams/squads of 2-14 men. Intended for use with 1:285 or 1:300 scale miniatures.
Basing
Individual. Suggests using counters for infantry.

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 14 August 1996. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 20 December 2016.

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Sand, Oil and Blood

Armored Combat in the 1990's