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Tactical rules encompassing all major aspects of armored warfare, designed for ease of play, and to be used both by novice and expert players. Each turn, players place face-down Order Chits (Movement - with direction stated - or Prep Fire) on their units (groups). Once all orders have been issued, the chits are revealed. During the following turn phases, the players take actions with their units one at a time, alternating between each other. The rules cover artillery, aircraft, smoke, visibility (optional), morale, unit cohesion, infantry overruns, airborne and glider troops, and mines. Data charts and unit organizations are provided for Germany, Italy, Russia, the United States, Great Britain, France, and Poland. A point system allows players to create balanced scenarios. Rules are provided for generating random scenarios.
Back to RULES DIRECTORY Areas of InterestWorld War Two on the LandFeatured Hobby News ArticleFeatured LinkTop-Rated RulesetFeatured Showcase ArticleMaster Fighter: 1/48th Scale U.S. Infantry Mechanized![]() From the Master Fighter line, a set of 1/48th infantry and accessories for Solido's U.S. halftrack. Featured Workbench ArticleGASO.LINE's 1/48th Scale T34/76 with Russian Tank Riders![]() Master Fighter combines a diecast T34/76 with pre-painted tank riders and accessories. Featured Book ReviewThis entry created by 2,255 hits since 6 Dec 2016 |
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