Help support TMP


Screaming G.I.s


Skirmish-level rules with the main design goal being fun. Infantry, vehicles, and artillery are covered. Combat includes ranged fire, suppression fire, and melee. Damage results either in "no effect," elimination of the target, or one of many colorful wound/damage results. Ammunition is kept track of for all units. Vehicles are handled somewhat abstractly, and nationalities are all the same.


Designers
Terry Matheny, Harry Womelsdorf, Don Hildreth, John Ruys
Publisher
Sword & Palette
Status
Out of Print
Contents
46-page spiral-bound booklet, plus two pages of optional rules sheets
Scale
Tactical. 10-15 minutes per turn. Ground scale is roughly 1" = 10-25 yards. One figure equals one person.
Basing
Individual, except for machine gun crews and bazooka teams

Back to RULES DIRECTORY


Areas of Interest

World War Two on the Land

Featured Hobby News Article


Featured Ruleset


Featured Showcase Article


Featured Workbench Article

Back to Paper Modeling - with the Hoverfly

The Editor returns to paper modeling after a long absence.


Featured Profile Article

Council of Five Nations 2010

Personal logo Editor in Chief Bill The Editor of TMP Fezian is back from Council of Five Nations.


Featured Book Review


This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 28 June 1997. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 13 December 2016.

524 hits since 7 Dec 2016
©1994-2020 Bill Armintrout
Comments or corrections?


Screaming G.I.s

W.W.II Skirmish Rules

Editions

Screaming G.I.s III is in development as of 2016. No target date for publication.