
Fast Play Skirmish Rules for the French & Indian War and More
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Total Votes: 4










Total Votes: 4
The boom of a flintlock musket, a cloud of acrid black powder, and the drumming of feet as they rush towards the fallen foe. A knife is unsheathed, and with a few quick movements, the enemy’s bloody scalp is ripped free. Warfare in the Eastern Woodlands of America was one of raids, ambushes and sudden violent encounters. These are the skirmishes that Song of Drums and Tomahawks seeks to recreate. The French & Indian War is the most well-known conflict of this period, but these rules cover from the time of the European arrival until the mid-1800s. Players will generally control less than a dozen figures in multiplayer games, perhaps more in one-on-one contests. The fast-paced play, the tense decision making using simple, easy-to-learn rules, will lead to many fun and gripping games.
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![]() Fast Play Skirmish Rules for the French & Indian War and MoreRating:
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Total Votes: 4 |