
Wizard
WIZARD is a game of combat between two or more wizards and the creatures they conjure up. Two, three, or more players can participate.
Players create wizard figures and send them into battle in arenas or underground tunnels. Selections of spells, attributes chosen for the wizards, and the player skill will determine who survives and gains experience and higher attributes, and who dies.
WIZARD can be played by itself or as a tactical aid to a fantasy role-playing campaign. Players will find that its system meshes well with most sets of rules, allowing tactical combat to be worked out in a logical fashion. Game masters can now regularize movement and attacks on a small scale.
WIZARD is only one segment of Metagaming's own fantasy role-playing system, The Fantasy Trip. The weapons combat system (The Fantasy Trip: MELEE) is already available. WIZARD can be combined with MELEE by players who want to combine swords and sorcery; the two games were designed to work together. Occasional references in WIZARD to missile weapons, giant snakes, and other elements not present in this game have been included for the convenience of players using, MELEE.
– Wizard introduction
- Designer
- Steve Jackson
- Publisher
- Metagaming
- Year Published
- 1978
- Status
- In Print
- Contents
- Available online (ePub)
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Areas of InterestFantasy
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