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Wild West Skirmish Rules


Much fun here with snake-eyed gunslingers sniping at each other from behind upturned wagons, gangs trying to rob the train, prospectors being trapped by a landslide. I use my own set of rules (which you will see bears more than a passing similarity to my Dark Age set).
– designer's website


Designer
Steve Burt
Year Published
2001
Status
In Print
Contents
Archived online (webpage)
Scale
Ground scale is 1cm:1 metre (1:100)

Each turn is 2 seconds

Wild West Skirmish Rules

Back to RULES DIRECTORY


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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 2 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 2 November 2016.

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