Flashing Steel is a fast paced, skirmish level, romantic Late Renaissance, miniature war-game system for two or more players. Based on the popular Song of Blades and Heroes mechanics, the rules are simple to learn but laden with lots of crunchy tweaks. This is both a war-game and a chance to do a little story-telling about your army. 1560 to, say, the early 1700's: the Age of Exploration. Religious wars tear Europe apart. Families are split by the English Civil War. The Dutch break away from Spain after a titanic 80 year struggle. Spain attempts and fails to invade England in the largest naval operation to that date. The seas are opened to suicidally brave mariners who bring back the wealth from the New World, and who are in turn harried by Privateers from every other nation. The Turks knock on the borders of the Holy Roman Empire. Sweden grows to be one of the First Nations, and then recedes again. Transylvanians sweep down from their forests. And Shakespeare writes about it all.
Back to RULES DIRECTORY
Areas of InterestRenaissance
Featured Hobby News Article
Featured Recent Link
Featured Showcase Article
The Editor tries out a boardgame - yes, a boardgame - from battle-market magazine.
Featured Profile Article
For the time being, the last in our series of articles on the gates of Old Jerusalem.
Skirmish Rules for Swashbuckling Adventures