Help support TMP


Jackson Gamers' Continuous Fire Fight Rules For The American Civil War


Robert Whitfield and Larry Brom developed these in 1984 after we refought the battle of Fredericksburg in 25mm scale, and the Confederates were unable to stop the Yankees by firepower. In these rules there is a “deadly ground” in front of an Infantry regiment (and to a lesser degree, in front of an artillery battery). Any enemy unit in that ground WILL be fired at until it is destroyed, or falls back voluntarily or involuntarily, or forces the units that are firing on it to withdraw.

The mechanisms of play such as Infantry and Artillery fire, Movement, Close combat (Melee), and Morale are taken straight from Larry Brom’s rules with little if any change. The unique facet of these rules is that once a unit moves into the “deadly ground” it will be fired at and will test morale, it may then return fire and the original firing unit will test morale. Then both units settle into a routine of firing and morale testing, till one fails morale or voluntarily falls back (or is destroyed). This is a difficult concept to grasp, because as miniature wargamers, we are so used to a turn sequence of: “we move, we fire, we test morale, we fight melees, we have another turn”.

Fire in this rules set is deadly. If one player persists in holding an exposed position, his unit or units will be destroyed by fire in one turn. Players must grasp the concept (so dear to the hearts of infantrymen) of bugging out if the fire-fight begins to go against them.

Jackson Gamers' Continuous Fire Fight Rules For The American Civil War introduction


Designers
Robert Whitfield, Larry Brom
Year Published
1984
Status
In Print
Contents
Available online (webpage)

Back to RULES DIRECTORY


Areas of Interest

American Civil War

Featured Hobby News Article


Featured Link


Featured Ruleset

Hardtack


Rating: gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

1:600 USS Conestoga

Adding a timberclad to my Union fleet.


Featured Workbench Article

Deep Dream: Getting Personal

Generating portraits using Deep Dream Generator.


Featured Profile Article

Report from Bayou Wars 2006

The Editor heads for Vicksburg...


Featured Book Review


This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 3 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 3 November 2016.

2,805 hits since 5 Nov 2016
©1994-2025 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.

Jackson Gamers' Continuous Fire Fight Rules For The American Civil War

Based on Larry Brom’s “Standard Rules”