Help support TMP


Gold, Swashbucklers and Pirates


Style of play: D6|28mm|Medium

These rules are for running a small campaign using gangs. You can use any map as long as it is divided into at least 20 territories.

Gold, Swashbucklers and Pirates


Designer
Alasdhair Erik MhicMhaolain
Status
In Print
Contents
Archived online (webpage)

Back to RULES DIRECTORY


Areas of Interest

Renaissance
18th Century

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Armati


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Workbench Article

Homemade Palm Trees

Dervel Fezian returns from Mexico with a new vision for making palm trees from scratch.


Featured Profile Article

First Look: Minairons' 1:600 Xebec

Personal logo Editor in Chief Bill The Editor of TMP Fezian looks at a fast-assembly naval kit for the Age of Sail.


Featured Book Review


This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 9 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 9 November 2016.

2,816 hits since 27 Nov 2016
©1994-2026 Bill Armintrout
Comments or corrections?


Gold, Swashbucklers and Pirates

(Historical Gangs - D6 format)