
Aeons past, the Weaver created seven scarves of power and fated it so that each of the Scarf bearers would entwine their destiny with great deeds to change the world and those who live in it. Scarf heroine seeks to fill a niche: An entry level skirmish wargame that is amicable in its play and setting, and stays family friendly all the way. Back to RULES DIRECTORY Areas of InterestFantasyModern Featured Hobby News ArticleFeatured Recent LinkFeatured RulesetFeatured Showcase ArticleFeatured Workbench ArticleBlue Table Paints Two Simian Javelin Corps![]() Jay at Blue Table Painting comes to the rescue, and paints a dozen javelin-wielding apes from Hundred Kingdoms. Featured Profile ArticleFeatured Book ReviewThis entry created by 3,050 hits since 12 Oct 2016 |
![]() Core Rulebook, Season One |