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Flower of Chivalry

Late Middle Ages (1297 to 1485). This booklet is both an introduction to the period, a collection of scenarios, and a rule system. Background material includes description of weapons and tactics, a definition of chivalry, and a brief explanation of heraldry.

The rules are brief (4 pages of rules, 2 pages of tables) and easily learned. Figures are organized into units, which in turn make up larger units (Battles). There is a leader for each Battle, plus an overall army commander. Each turn, the player assigns an Aggression Level (Rash, Bold, Cautious, Defensive, and Prudent) to each Battle leader, then rolls (based on Aggression) to determine that leader's orders for the turn. Orders limit the range of actions available; the drawing of cards determines the total number of actions per side. Leaders accumulate a growing Battlelust rating as their units performs actions, increasing their exhaustion and limiting their actions. Rules also cover command control, missile and melee combat, bombards, handgunners, and personal challenges.


Each scenario includes historical background, briefings for each player, army lists, and a map (gridded into 1' squares). Many scenarios also include a second map illustrating how the units were deployed for the historical battle, biographies of major characters involved, and notes pointing out the significance of the battle from a military history viewpoint. The scenarios cover the Scottish Wars of Independence (Stirling Bridge, Falkirk, Bannockburn, Neville's Cross), Hundred Years War (Crecy, Poitiers, Agincourt, Formigny, Castillon), and War of the Roses (Mortimer's Cross, Barnet, Tewkesbury, Bosworth Field). A synopsis of each war is provided, as well as a campaign map and suggestions for creating a campaign.

Army lists are provided for Dane, Saxon, Norman, Franks, Crusaders, Byzantines, Orders of Chivalry, Saracen, Moors, Slavs, English, French, Scots, Welsh, and War of the Roses. There is no points system for rating and comparing armies.

Bruce McFarlane
Canadian Wargamers Group, The
Year Published
In Print
80-page PDF – requires use of a standard deck of playing cards (not included)
One unit 500-800 men
One game turn 20 minutes
One inch 40 yards
Figure scale For use with all scales

One movement tray (suggested size for 15mm figures: 2" deep x 3" wide) holds all of the stands belonging to one unit. An infantry unit typically consists of six stands, each holding 1-4 figures; a cavalry unit consists of three stands. The number of figures per stand, or the size of the stand, does not matter.


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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 26 October 1997. Last revised by Editor Julia on 2 November 2016.

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©1994-2022 Bill Armintrout
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Flower of Chivalry

A Guide to the Late Middle Ages

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First edition was a 76-page booklet


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