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Rate of Fire


Rate of Fire are a set of WWII skirmish rules suitable for miniatures from 15mm through to 40mm. Each player can quite easily control 30-40 figures and complete a game within a few hours. The game mechanics have been designed to be fast and simple but with the emphasis on troop quality, command and morale. Suppression, force morale, opportunity fire and staggered fire phases mean that you will need to use historical tactics to achieve your goal - charge headlong against the enemy hoping for the best and you are in serious trouble!

The rules deal primarily with infantry actions, as well as everything you would expect from an infantry skirmish game there are rules for smoke, artillery, direct and indirect HE fire, leader abilities and re-rolls, mines, obstacles, specialised weapons and more.

Rate of Fire suitable for setting up historical scenarios or as a points based game where both sides bring along a balanced force and fight it out for victory objectives. The rule book includes 3 introductory scenarios and a comprehensive points system so that you can calculate the value of any force without having to rely on ‘official’ supplements.

All of the charts, tables and counters are provided in the rule book and are also available to download from the Crusader Publishing web site. The rules cater for head to head games as well as large multi player affairs so no matter what period or theatre of WWII you are interested in Rate of Fire has it covered.

– catalog listing


Designer
Mark Sims
Publisher
Crusader Publishing
Status
In Print
Contents
Available online (Wargame Vault) (64-page PDF)

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 18 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 18 November 2016.

510 hits since 27 Nov 2016
©1994-2020 Bill Armintrout
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Rate of Fire

World War II Skirmish Rules

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Supplements

Rate of Fire: AFV Supplement

AFV Supplement
The AFV supplement Is an expansion for the Rate of Fire World War II skirmish rules. This 48 page book covers tanks, soft vehicles, halftracks, SP guns, artillery, anti tank as well as infantry guns and weapons.

New rules cover vehicle hit locations, specific crew positions and survival roles, special ammunition types, HE and small arms against soft targets as well as artillery against AFV’s.

Inside you will find over 500 separate vehicle data sets for German, US, British & Commonwealth, Japanese, Russian, Polish and Italian forces. Each vehicle has details of its main and secondary weapons, front and sides/rear armour factors for hull and turret, three speed brackets, crew numbers, positions and tasks as well as special notes and equipment.

This Rate of Fire AFV supplement has plenty of information that can be used with other WWII games but it is not a complete set of rules on its own. You’ll need a copy of the main Rate of Fire WWII Skirmish Rules to gain the most from this supplement.

– catalog listing

48-page PDF