Help support TMP

Red Actions!

Yet another Actions knock-off, Cap’n? Darn straight, Comrade! The workers at the Perfect Bolshevi…. I mean, Captain, have decided that since there are few RCW rules on the market to our taste, we’d make our own set! Being lazy, we figured, what the heck, let’s use the Actions platform once again, since we love it so.
Red Actions! introduction

Perfect Captain, The
Year Published
In Print
Available online (28-page DOC)
The basic unit of the game is the platoon, which is composed of somewhere between 20-50 Red Gangsters or White Interventionist Dupes.
Red Actions! page 2
These rules were written primarily for 15mm figures, but should work for any. Each inch is around 25 yards, each turn a few minutes.
Red Actions! page 3
For Basing, we standardize on a 30mm x 15/20mm rectangle with 2-3 foot figures or 2 horse figures on it. Any similar system will work fine.
Red Actions! page 3


Areas of Interest

World War One

Featured Hobby News Article

Featured Link

Featured Ruleset

Featured Showcase Article

Lockheed Electra at Big Lots

Need a classic airliner for your Pulp scenarios?

Featured Workbench Article

Deep Dream: Women Warriors

What happens when AI generates Women Warriors?

Featured Profile Article

Dogfighting in WWI

A little WWI action at Bayou Wars.

Featured Book Review

This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 7 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 7 November 2016.

2,356 hits since 27 Nov 2016
©1994-2024 Bill Armintrout
Comments or corrections?

Red Actions!

A game of company level battles and ambushes in the Russian Civil War Period


Beyond the River Don

Beyond the River Don

Campaign game supplement.