The system uses 'bases' of figure/strips to provide both the visual effect as well as 'traffic' problems on the tabletop. Most calculations are based on these blocks (pre-DBM, too – you saw it here first, folks!!), with the effective results of combat being expressed as the 'real-life' version (i.e. 'confused fighting', rout etc.) without need for assessing 'casualties' and 'morale' as separate stages.
Back to RULES DIRECTORY
Areas of InterestRenaissance
Featured Hobby News Article
Featured Showcase Article
The Acolyte Vampires return - based, now, and ready for the game table.
Featured Workbench Article
Featured Profile Article
Editor in Chief Bill looks at a multi-period building.