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Naval Wargame Rules for the 16th century Period, covering the period between the Battle of Prevesa in 1538 and the Battle of Lepanto in 1571.

The rules allow for battles under oars, under sail, or a combination of the two and cater for anything from a single ship up to large fleet actions. Rod's Ability Chart system is used - a tried and tested method of reducing dice throwing and paperwork.

Serenissima is designed to be user friendly and easy to understand. The rules give an authentic result with a reasonably short time and include all the aspects of warfare at sea during the Renaissance period.

– publisher's listing

Rod Langton
Langton Miniatures
Year Published
In Print
The rule package includes the booklet - wire bound, with laminated cover - plus playsheets and 'cut outs' (compass, turning aids etc) and a 'running example' (a walk through scenario illustrating various rule mechanisms).
– publisher's listing


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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 23 December 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 23 December 2016.

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©1994-2024 Bill Armintrout
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Rod Langton's Series of Sailing Navy Wargame Rules - 1:1200 Naval Wargame Rules - The Renaissance Period