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A Drop Too Many


This is a form of interactive storytelling around a theme…

The Scenario: You are members of a platoon being landed by glider onto a key target in a secret location. The target is a bridge over a fast-flowing river. Capturing this bridge intact will facilitate the rapid advance of our armies and the inevitable swift conclusion of the war before christmas (as usual).

A Drop Too Many introduction


Designer
Jim Wallman
Year Published
2006
Status
In Print
Contents
Available online (3-page PDF)

Back to RULES DIRECTORY


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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 14 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 14 November 2016.

3,400 hits since 25 Nov 2016
©1994-2026 Bill Armintrout
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A Drop Too Many

WW2 Coup De Main dialogue game

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