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Wargame Rules for 1683


These rules have been written to give an easily playable game which reflects the style of European land warfare during the last years of the Seventeenth and early Eighteenth Century, focusing on the wars in Eastern Europe and particularly the siege of Vienna. To simplify the game a standard size of unit is employed and only a few major formations are permitted. Figures are not removed but a simple record needs to be kept of the status of each unit.
Wargame Rules for 1683 introduction


Designer
Will McNally
Year Published
2009
Status
In Print
Contents
Available online (14 pages, on scribd)
Scale
These rules assume that 20/25mm figures will be used, but they can be used for 15mm by using 2/3 the distances specified. The scales are flexible and can be adjusted to reflect the size of battle being fought provided the ratios are maintained.

Figure Scales

1 figure = 50 men
1 gun = 6 guns

Ground Scale

6" = 200 yards (20mm)
10cm (4") = 200 yards (15mm)

Time Scale

1 move = 10 minutes

The close order infantry units represented under the rules are equivalent to regiments of 1000 men. Open order units represent a battalion, of about 500 men, and cavalry about 3/4 squadrons of 400 men. A twelve gun battery is represented by an artillery unit.

Wargame Rules for 1683 page 1

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 28 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 28 November 2016.

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Wargame Rules for 1683

The Siege of Vienna and Eastern European Warfare