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Wild Creatures: Sea Life


TheBeast Supporting Member of TMP writes:

No Avatar-thralled younglings? The second movie might have done it. Aquaman?

Still, with Aquaman sharks waiting for VSF transformation to submarines, fauna definitely coming for me.

Doug



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Revision Log
12 July 2024page first published

672 hits since 10 Jul 2024
©1994-2025 Bill Armintrout
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Personal logo Editor in Chief Bill The Editor of TMP Fezian writes:

We previously looked at the Reptiles set in the Wild Creatures series, so I decided to pick up the Sea Life set.

Sea Life

Once again, we get eight creatures, each in blue and green plastic. The plastic is stiff but has a rubbery feel to it. The bodies are fully molded, not hollowed out.

Sea Life

Representing the world of the deep ocean, we have humpback whales (roughly 70mm in length), dolphins (60mm), and hammerhead sharks (70mm). You could put these on flight stands and use them in underwater games (such as Thunderball from MSD Games) or as flying sci-fi 'air whales' in 6mm. Or slice them up and use them as ocean hazards, emerging from the waves.

Sea Life

Venturing along the coast, we also have crabs (40mm long), shrimp or prawns (50mm), and octopi (60mm). Giant crabs are useful in fantasy or sci-fi. Shrimp not so much… until you mount a laser on their backs! Octopi are highly intelligent, probably evil, and no doubt psychic.

Sea Life

Finally coming ashore, we get sea turtles (40mm long) and seals (50mm). Sea turtles are usually considered benign, but in 15mm these could carry a sea elf commander or fishmen artillery. The seals would be suitable in any 'northern' clime or army.

What Do You Think?