SCULPTING THE HYDRA
An sculptor's diary
by Pete Flannery
Having just finished the Broodmaster from the Koralon army, I am now starting on an even more complex model… the awesome Hydra. This model is going to be a real challenge due to the complexity of the concept drawn by Stuart Beel.
Basically, the Hydra is a huge Koralon beast with three Larvan-like torsos sprouting from one huge lower body. Two of the 'Larvan' torsos are wielding Coraline Warstaffs, while the third has two Coraline Blades. With so many arms and wicked, spiky weapons, the challenge will be to make this model work without it looking too cluttered.
The first task is to form the wire armature, which will act as a skeleton for the model. Starting with the body, I bend the wire until I am happy with the initial shape.
When building an armature, the best way to get a strong joint between two pieces of wire is to solder them, which gives a strong but neat welded joint. I solder wire cross-pieces where the shoulders of the creatures are, and this starts to give the model its shape.
I bend each of the upper torsos into a rough pose to give some space between them. Finally, I bend the arms on the lower body into shape so that they look like they are supporting the weight and bulk of the creature.