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Revision Log | |
20 October 2000 | page first published |
1,616 hits since 20 Oct 2000
©1994-2024 Bill Armintrout
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Curses! I was really hoping to finish this beasty today. Still, a couple of hours over the weekend will kill it.
Today saw me ploughing through lots and lots of small jobs. Adding a trim here and bits of detail all over the shop. The first job I attempted was that of marrying the branching part of the upper torsos to the main body. Unfortunately, I couldn't get this to look right and I wasted a couple of hours before moving on to other things, namely the final trim on the edge of the carapaces.
I had trimmed the edge of the carapaces so that they were neat, but they looked unfinished. Adding a fine rim makes them look complete and frames the upper arms nicely. Basically, I rolled out a long thin piece of putty and laid this along the edge of the carapace. Sods Law dictates that the putty will stick to everything apart from what it is supposed to, which means you spend a good deal of time cursing and trying to extricate the putty from your thumb or modelling tool.
A quick tip is this: With a flat-bladed tool, scrape a tiny amount of putty onto the blade, then smear it against the model where you want the new putty to stick, kind of like applying spots of glue. Then when you lay the new putty in place it will stick nicely.
Once the putty was in place I worked along it, blending it in with the carapace. With six edges to do this took me quite a while. Once the edges were finished I finished work on the chest muscles of the torsos, and added some fluting under the edge of the carapace. Together with finishing the necks and other bits of detail, this all added to a catalogue of small tasks that belied the amount of time needed to finish the model.
Fortunately it is looking good, so the boss isn't giving me such a hard time. Still, the increasing frequency with which he asks me "When do you think it will be finished?" lets me know that I am running over my deadline!