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DBM at GameCon '98


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Revision Log
2 December 1998page first published

2,558 hits since 14 Oct 2000
©1994-2024 Bill Armintrout
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The tournament was scheduled for eight hours (two rounds) on Saturday, followed by another eight-hour, two-round final session on Sunday. The convention organizers had put them in a prime location, one of the "ballrooms" (actually, one ballroom divided by sliding partitions into three rooms) at the front of the hotel. Figure scale was 15mm.

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