Since I previously tasked AI with coming up with images of the Mechanoid home planet, I thought I would see what it would come up with for the Hive Mind (insect) home planet. I gave it a general description of the troop types in the insect army.

I used Deep Dream Generator on the AIVision setting, and it gave me some very detailed pictures with lots of insects.

I asked for 'anthill' and it gave me a hill covered with insects.

I wasn't satisfied with AIVision, so I switched to Photonic – I rather like this concept of an ant-curated forest!

Then I switched to the DaVinci2 setting, and it generated this concept of a Giant Fly fortress. More techno than I was thinking, though. The nearby mounds are interesting.

I decided to stick with DaVinci2, and got this image of Giant Scorpions on the battlefield.

I told it to give me Giant Beetles marching like Civil War soldiers, and it generated the picture above.

I asked for a Giant Golden Beetle building a fortification, and just got a mound of dirt… but an interesting techno-beetle concept.

Here, I asked it to show me a defensive wall built by Giant Ants.

This is a nest of alien insect eggs. I had to ask for pearl-like eggs, otherwise it gave me brownish eggs that are probably realistic but not very interesting.

And, after several failures, it gave me this concept of a bridge built by giant ants. It seems more waspy than ant-like, but I like the idea, and should be easily to build something similar.
For those wondering, the allowed terrain types in Alien Squad Leader are:
- bushes or scrub
- rocky ground
- boggy ground or marsh
- soft sand
- woods
- forest or jungle
- hedge or line of trees
- low wall or embankment
- low hill
- steep hill
- mountains
- sand dunes
- built-up areas
- road
- river
- shallow river or stream
- lake or pool
My alien fields already cover 'brush or scrub', my alien swamp covers 'boggy ground or marsh', and I've got a suitable river.
I think I need just a few more terrain types, and I'm good to go!