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"Favorite Rule From a Wargame (Final Round)" Topic


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281 hits since 18 Nov 2017
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Florida Tory18 Nov 2017 5:20 a.m. PST

Simultaneous movement.

Skeets Supporting Member of TMP18 Nov 2017 7:23 a.m. PST

Ditto

Personal logo Parzival Supporting Member of TMP18 Nov 2017 9:22 a.m. PST

What's unique about the Blunder rule in Black Powder? I'm not familiar with the game, but a Blunder rule exists in Warmaster, which is Black Powder's granddaddy (on a roll of boxcars, the ordered unit instead follows a random action chosen by die roll against a chart). Is the BP version substantially different, or the same rule altered for a historical musket era?

Old Contemptibles20 Nov 2017 3:06 p.m. PST

From "They Died for Glory" FPW

If the French player, rolling to for a units morale, rolls snake eyes. That unit will immediately charge the nearest enemy unit. Even if the French unit is in cover or even in a building it will charge out the building at the nearest enemy unit.

Dn Jackson Supporting Member of TMP23 Nov 2017 11:54 a.m. PST

Johnny Reb was the first game I played with deteriorating morale. Prior to that morale was either good or broken.

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