POLL: Defining Failure
The last day of voting is 7 Nov 2024.
Back to POLLS home page
Parzival writes: |
Whatever happened with the project, if you enjoyed doing what you did when you did it, then it wasn't a failure. It's a hobby, not a life. |
|
If you were a member of this website, you could participate in website polls. Would you like a free membership?
POLL DESCRIPTION |
robert piepenbrink writes:
As a follow-up to the previous poll on why wargame projects fail, perhaps it's appropriate to decide what constitutes either success or failure. I would suggest:
- that a wargame project is a success if you assemble at least two armies, suitable terrain and rules and fight battles. (How many battles? Good question.)
- I'd say it's a failure if you buy or build some of the necessary elements, but throw them out, give them away or sell them off without ever having what you need for a game.
- You can tell yourself the verdict is still out as long as you have pieces of the incomplete project, but after a time, you're just lying to yourself. (How much time? Good question.)
- You built it, but no one came. Is it a failure if the completed project attracts no gamers?
- You cannibalized the project. Is it a failure if the troops, terrain or whatever were folded into another project? (For example, my 28mm Tudor English condensed scale DBA project never played, but was rebased for Lion/Dragon Rampant.)
Which of those five states do you regard as a failure?
Poll set up by Editor in Chief Bill , based on this pre-poll discussion. |
|