Help support TMP


POLL: Defining Failure


The last day of voting is 7 Nov 2024.


Back to POLLS home page


Personal logo Parzival Supporting Member of TMP writes:

Whatever happened with the project, if you enjoyed doing what you did when you did it, then it wasn't a failure.

It's a hobby, not a life.


Back to the Homepage


Areas of Interest

General

Featured Hobby News Article


Featured Link


Featured Profile Article

Crafter's Square Wood Shapes

Need something to base your scenics on? Look in the craft aisle…


109 hits since 1 Nov 2024
©1994-2024 Bill Armintrout
Comments or corrections?

If you were a member of this website, you could participate in website polls. Would you like a free membership?

POLL DESCRIPTION

robert piepenbrink Supporting Member of TMP writes:

As a follow-up to the previous poll on why wargame projects fail, perhaps it's appropriate to decide what constitutes either success or failure. I would suggest:
  1. that a wargame project is a success if you assemble at least two armies, suitable terrain and rules and fight battles. (How many battles? Good question.)
  2. I'd say it's a failure if you buy or build some of the necessary elements, but throw them out, give them away or sell them off without ever having what you need for a game.
  3. You can tell yourself the verdict is still out as long as you have pieces of the incomplete project, but after a time, you're just lying to yourself. (How much time? Good question.)
  4. You built it, but no one came. Is it a failure if the completed project attracts no gamers?
  5. You cannibalized the project. Is it a failure if the troops, terrain or whatever were folded into another project? (For example, my 28mm Tudor English condensed scale DBA project never played, but was rebased for Lion/Dragon Rampant.)
Which of those five states do you regard as a failure?

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this pre-poll discussion.