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POLL: Favorite Things About 6mm


1806 votes were cast by total voters.


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Ianrs54 Inactive Member writes:

6mm is the only way to go for WWII and later, to get any resaobnable relation between ranges and models.

IanS


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2,533 hits since 25 May 2011
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VOTING RESULTS
AnswerVotes%Chart
it's cheap
178
10%
bar of chart
terrain is easy
57
3%
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easy to paint
91
5%
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less detailed
13
1%
bar of chart
looks good on the tabletop
155
9%
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suitable for large battles
237
13%
bar of chart
allows use of lots of vehicles
85
5%
bar of chart
allows lots of figures per base
86
5%
bar of chart
more room to maneuver
130
7%
bar of chart
model scale closer to ground scale
105
6%
bar of chart
figure arrangement can show unit type
15
1%
bar of chart
can play in a small area
87
5%
bar of chart
easy to transport
69
4%
bar of chart
can begin battles out of range
37
2%
bar of chart
can't see a bad paintjob
18
1%
bar of chart
still plenty of detail
35
2%
bar of chart
uses less materials
2
0%
bar of chart
models are cute
14
1%
bar of chart
wide availability
16
1%
bar of chart
easy for substitutions
7
0%
bar of chart
can play at 1:1
40
2%
bar of chart
works better for the fog of war
5
0%
bar of chart
allow you to take short-cuts with painting
15
1%
bar of chart
faster to paint
71
4%
bar of chart
big things can really be big
53
3%
bar of chart
weapon ranges more realistic
83
5%
bar of chart
no favorites
102
6%
bar of chart
POLL IS CLOSED
POLL DESCRIPTION

BlackSmoke Inactive Member muses...

6mm is a scale that is quite often overlooked by the 15mm and 28mm crowd, but it has some very real advantages. I'm not saying it's better than 15/28mm, as I understand the beauty of nicely painted figures and both can be used for largely the same things... it's just a different aesthetic! I'm coming very close to finishing the OOB for Corunna suggested by the Polemos Napoleonic Companion and thought I'd share my thoughts on what's good about 6mm and what I like best about the scale.

(Nominations taken from this pre-poll discussion.)

it's cheap

It is quite cheap to get reasonable-sized forces together.

terrain is easy

The terrain isn't terribly difficult to do, so you don't need to be a master modeller.

easy to paint

They are quick and easy to paint.

less detailed

You don't have to worry about what color of lace a particular regiment wore.

looks good on the tabletop

The massed effect on the tabletop looks like a proper pitched battle.

suitable for large battles

It's more suited to putting on large battles, such as Borodino or Waterloo (i.e., you don't need a gargantuan table and a hundredweight in lead).

allows use of lots of vehicles

The only scale you can reasonably field plenty of vehicles in.

allows lots of figures per base

For me, it's the ability to put 30 to 60 figures on a single base. It is all about the mass look.

more room to maneuver

More maneuver room.

model scale closer to ground scale

Models are closer to ground scale.

figure arrangement can show unit type

The configuration of the figures can tell you a lot about unit types (regular, irregular, etc).

can play in a small area

Small area need for playing.

easy to transport

Easy to transport to another location to play.

can begin battles out of range

You can start games out of weapon range.

can't see a bad paintjob

They look OK painted badly due to small size, while other sizes show up bad paintjobs more.

still plenty of detail

You can paint lots of detail, if that is your thing.

uses less materials

Uses much less paint/glue/flock etc. to prepare than bigger sizes.

models are cute

They are cuter.

wide availability

Many 6mm manufacturers offer extensive figures for each range. For example, Irregular Miniatures Ltd have over 200 different figures within their 6mm Napoleonic range so you should be able to get whatever you need.

easy for substitutions

In the event you can't, at that scale you can probably proxy something without anyone knowing.

can play at 1:1

You can play 1:1 figure ratio/scale so that a unit of 100 men is shown by using a unit of 100 men, not 5. Buildings are just that, a building can be a single building and not a village, 10 buildings can be a hamlet and not a city, etc.

works better for the fog of war

I think 6mm allows us to better simulate the fog of war. The figures look like blocks of troops from three feet, but it can be hard to tell exactly what is what (beyond formed vs unformed vs mounted). In this way, you get a "friction of war" command effect without any rules.

In several 6mm biplane games I have played, the small planes make it hard to pay much attention beyond the dogfight you are involved in, which simulates how your attention becomes focused in a dogfight.

allow you to take short-cuts with painting

They are big enough to do uniforms with correct colours and facings even the flags are recognisable but not so large that a few short-cuts really make a lot of difference at 'table' distances.

faster to paint

I can actually field an army in the same time I'd be able to do a regiment in larger scales.

big things can really be big

For fantasy (Hordes of the Things), I like that big things can be really big. It's hard to play with a big castle or dragon in 25mm, but in 6mm you can have (comparatively) huge things on the table.

weapon ranges more realistic

Weapons ranges are more realistic.

no favorites

Couldn't think of any favorite things.