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| harrydaily writes: |
Geometry Dash Lite tests player reflexes and focus by combining fast gameplay with energetic music that syncs perfectly with every jump and movement. |
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Editor in Chief Bill
learns to drill with a screwdriver.
374 hits since 3 Feb 2026
©1994-2026 Bill Armintrout
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| VOTING RESULTS | |||
| Answer | Votes | % | Chart |
Black Powder | 23 | 8% | |
|---|---|---|---|
Bolt Action | 12 | 4% | |
DBA/DBM/DBx | 28 | 10% | |
Fire and Fury | 27 | 9% | |
Fistful of Lead | 18 | 6% | |
GURPS | 21 | 7% | |
Hail Caesar | 11 | 4% | |
Hordes of the Things | 17 | 6% | |
Muskets and Tomahawks | 13 | 5% | |
Pulp Alley | 18 | 6% | |
Saga | 13 | 5% | |
Sword and the Flame, The | 52 | 18% | |
Warmaster/Warmaster Ancients | 14 | 5% | |
all of the above | 3 | 1% | |
none of these/no opinion | 9 | 3% | |
this is ridiculous | 2 | 1% | |
not my genre | 2 | 1% | |
not my cup of tea | 2 | 1% | |
| POLL IS CLOSED |
| POLL DESCRIPTION | |
The Sword and the Flame has well established and deserved reputation as a "toolbox set of rules". In other words, the basic mechanics are not really "period specific". I've used it for FIW and AWI games with very few changes. Obviously, rifles are very scarce in both, despite the prevalent mythology. So, use Carbine ranges. Are Grenadiers and Highlanders superior? If you want them to be, you can give them a +1 if you wish. I just call them Regulars who think highly of themselves. Do what you want! Or as Johnny Ringo said to Doc Holliday, "Age quod agis". Add bows? Sure. Why not. If you're fluent with the rules, you know what to do. There are 3 flavors of Native troops. Choose one, or make up your own. Poll set up by |