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POLL: Bland Combat Mechanisms


155 votes were cast.


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Muerto Inactive Member writes:

The art of the table-top general is in manoeuvring troops to set up the attack, not obsessing over the minutae of how they would hit each other when they get there if they were real.

Also, how banal. If a system isn't detailed enough for you, find another.


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931 hits since 9 Apr 2016
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VOTING RESULTS
AnswerVotes%Chart
I disagree
55
35%
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I agree
82
53%
bar of chart
no opinion
18
12%
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POLL IS CLOSED
POLL DESCRIPTION
Writing in Battlegames magazine, David CR Brown stated:
Combat mechanisms should not be so abstracted that we could be fighting any combat, anywhere, anytime; with these combat mechanisms, speed has totally eclipsed accuracy. It's not the result that's important; someone always has to lose and someone has to win, but it's how we arrived at that conclusion. If we are using either totally bland or totally luck-driven mechanisms, then we are not playing a wargame but simply a game.
Do you agree?

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this pre-poll discussion.