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POLL: Most Complex Set of Rules?


1262 votes were cast by total voters.


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Sparker Inactive Member writes:

Chally 2000 was very complex, but it all seemed relevant – I guess with a lot of that era rules it rated the Sov gear as much better than it was…

Napoleonics wise I am still in 2 minds about Empire V – Yes, complex, but on the rare occasions you got to make a sweeping advance it really felt napoleonic in scale…

I've never played or owned a set of Nap rules called 'Republic to Empire', but the fact that the 'Quick Reference Sheet' was the size of some rulesets may have had something to do with that…


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1,955 hits since 24 Nov 2011
©1994-2017 Bill Armintrout
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VOTING RESULTS
AnswerVotes%Chart
A World at War (GMT)
10
1%
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Advanced Squad Leader
218
17%
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Advanced Third Reich
28
2%
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Aftermath
11
1%
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Air War (SPI)
51
4%
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Attack Vector Tactical
21
2%
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Blue Light Manual
4
0%
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Bushido
5
0%
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Campaign for North Africa
35
3%
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Central America
1
0%
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Challenger 2000
35
3%
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Chef de Bataillon
35
3%
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Chivalry and Sorcery
28
2%
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Command at Sea (Microgaming)
11
1%
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Drang Nach Osten
19
2%
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Empire
106
8%
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Fire Fusion & Steel
5
0%
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From Valmy to Waterloo
23
2%
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General de Brigade
6
0%
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Go Johnny Go Go Go Go
3
0%
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Gulf Strike
4
0%
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GURPS
12
1%
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Harpoon
102
8%
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Hordes of the Things
7
1%
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Land of the Rising Sun
2
0%
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Leopard II
2
0%
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MBT
8
1%
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Megatraveller
13
1%
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Nato Division Commander
17
1%
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Phoenix Command
32
3%
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Road to Osaka
1
0%
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RoleMaster
42
3%
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Runequest
6
0%
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Sea Command
5
0%
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Seekrieg
40
3%
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Space Opera
10
1%
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Star Fleet Battles
128
10%
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T4
3
0%
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The Next War - WWIII (SPI)
18
1%
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Tractics
40
3%
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War in the East
6
0%
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War in the Pacific
13
1%
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Warship Commander
11
1%
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other (explain)
30
2%
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no opinion
55
4%
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POLL IS CLOSED
POLL DESCRIPTION

Andrew Beasley Inactive Member muses...

Not fussed if it is board, miniature or RPG (though you may like to vote in each).

(Nominations taken from this pre-poll discussion.)