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POLL: Least Favorite Game Mechanic (Round 2)


401 votes were cast by total voters.


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The Last Conformist writes:

"Too" is worse than lazy. "Too many modifiers" is bad by definition, but people vary wildly on how many are too many.


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339 hits since 14 Feb 2026
©1994-2026 Bill Armintrout
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VOTING RESULTS
AnswerVotes%Chart
Ammunition tracking
14
3%
bar of chart
Bidding
24
6%
bar of chart
Complicated calculations
45
11%
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Complicated IF/THEN/ELSE/EXCEPT comparative combat resolutions
44
11%
bar of chart
Complicated sub-game
19
5%
bar of chart
Ending turn due to failure to activate
25
6%
bar of chart
Grid-based movement
12
3%
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Hand of cards
18
4%
bar of chart
Negative effects for unpainted units/figures
17
4%
bar of chart
Points
12
3%
bar of chart
Precision movement requirements
23
6%
bar of chart
Range guessing
20
5%
bar of chart
Restrictions on talking to teammates
16
4%
bar of chart
Rules that make preferred units too powerful
26
6%
bar of chart
Too many modifiers
36
9%
bar of chart
Too many phases
21
5%
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Written orders
21
5%
bar of chart
all of the above
4
1%
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none of these/no opinion
4
1%
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this is ridiculous
0
0%
 
not my cup of tea
0
0%
 
POLL IS CLOSED
POLL DESCRIPTION

Personal logo Parzival Supporting Member of TMP writes:

A game mechanic being a process, procedure or action required to play the game.

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this previous poll.