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POLL: A Ruleset Is Successful If... (Round 2)


695 votes were cast by total voters.


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Mute Bystander Inactive Member writes:

Mithmee,

Ouch!

Not disagreeing, just saying…


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876 hits since 11 May 2016
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VOTING RESULTS
AnswerVotes%Chart
bad tactics lead to disaster
46
7%
bar of chart
I can answer my rules questions quickly by referring to the text
65
9%
bar of chart
I can figure out how to play it
35
5%
bar of chart
I like it
37
5%
bar of chart
I play it more than once
40
6%
bar of chart
it fits my view of tactics in the period
37
5%
bar of chart
it flows logically
33
5%
bar of chart
it includes a Quick Reference Sheet
30
4%
bar of chart
it is easily teachable to others
37
5%
bar of chart
it is easy to get support
16
2%
bar of chart
it is enjoyed by those who use it
68
10%
bar of chart
it is put together in a logical, orderly manner
42
6%
bar of chart
it isn't too complex
24
3%
bar of chart
it plays smoothly
40
6%
bar of chart
it plays well
43
6%
bar of chart
it simulates history
42
6%
bar of chart
other people play the rules besides the designer and his friends
21
3%
bar of chart
player discuss the scenario, not the rules
22
3%
bar of chart
provides examples of game play
13
2%
bar of chart
other (explain)
1
0%
bar of chart
no opinion
3
0%
bar of chart
POLL IS CLOSED
POLL DESCRIPTION
What are the top five criteria by which you judge a new ruleset?

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this previous poll.