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| gweirda |
i also think the "both" answer is best, and depends a lot on the rules themselves. starbuck made a relevent point: if the rules reward using historical tactics then I like them if the rules reward players doing unhistorical actions then they seem flawed to me i think the same test can apply to the "read or learn" issue. if the rules reward historical tactics, then learning works: you simply have to ask/learn how a particular set of rules handles the execution of the player's desires*. if the rules are, shall we say a bit "odd", then the game itself (rather than a simulation/recreation of the genre-commander's decision-making process) is the focus and knowing the rules well beforehand is a must.
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1,610 hits since 1 Nov 2007
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| VOTING RESULTS | |||
| Answer | Votes | % | Chart |
prefer to read the rules myself | 184 | 39% | |
|---|---|---|---|
prefer to learn from someone | 212 | 45% | |
neither | 5 | 1% | |
no preference | 70 | 15% | |
not a gamer | 0 | 0% | |
| POLL IS CLOSED |
| POLL DESCRIPTION | |
When you are trying out a new set of miniature wargame rules, do you prefer to read the rules yourself and try to play, or do you prefer to have someone who already knows the rules show you how to play? |