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POLL: Which Ruleset for World at War?


282 votes were cast.


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kevanG writes:

modern spearhead.

A counter becomes a stand…translation from board to war game is simple

map is 4000m or 4km which is 2.5Miles.

spearhead is 18 inches to a mile so table is 4 foot deep.

that seems quite an easy fit


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VOTING RESULTS
AnswerVotes%Chart
World at War - minis variant
7
2%
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no opinion
82
29%
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Cold War Commander
81
29%
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Combined Arms (Command Decision)
17
6%
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Flames of War: Vietnam
10
4%
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other (explain)
30
11%
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Fist Full of TOWs
26
9%
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World at War - minis in boardgame
7
2%
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Modern Spearhead
22
8%
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POLL IS CLOSED
POLL DESCRIPTION

Imagine that you want to take the scenarios from Mark H. Walker's World at War series and play them as miniatures games. The game is set during a 'what-if' Cold War invasion of Europe, set in 1983. Counters represent individual platoons of infantry or armor; a turn represents 5-15 minutes, and let's say the map is roughly 4,000 meters deep.

Which miniatures ruleset would you use?

(Nominations taken from this pre-poll discussion.)