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POLL: Split at the Wrist


165 votes were cast.


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Mute Bystander Inactive Member writes:

Does "Dynamic Posing" mean "anatomically impossible" or just ridiculous??


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1,169 hits since 20 May 2015
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VOTING RESULTS
AnswerVotes%Chart
this is nothing new
24
15%
bar of chart
not useful for most figures
18
11%
bar of chart
no, I don't like it
11
7%
bar of chart
no opinion
37
22%
bar of chart
other (explain)
2
1%
bar of chart
multi-part figures are a step backwards
19
12%
bar of chart
yes, this is an improvement
35
21%
bar of chart
plastics are already easy to convert
19
12%
bar of chart
POLL IS CLOSED
POLL DESCRIPTION
Games Workshop was proud of a change made, beginning with their Grey Knights releases:
The key innovation here is that the arms are split at the wrist as this allows for much more dynamic posing. One of the things with plastics is that if you sculpt an arm with a bladed weapon attached to it, the flat of the blade will dictate the line of the draw. So it has to be placed level in the mould or else the blade will not cast correctly. This means having the arm and blade as one part, while necessary in the past, does limit you. Having two separate parts for arm and weapon gives you much more flexibility…
Do you agree that this is a step in the right direction?

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this pre-poll discussion.