
POLL: GTTOTT versus Artistry
359 votes were cast.
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Frederick writes: |
I love to paint – but under pressure I have made a number of artistic compromises to get more boots on the board Right now I am painting up an Orc/goblin army because the Little Prince wants to play using my large Dwarf army and I am short on opponents – so I am making a lot of compromises – which in an Orc/goblin army will probably go un-noticed |
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| VOTING RESULTS |
| Answer | Votes | % | Chart |
10 | 22 | 6% |  |
9 | 18 | 5% |  |
8 | 50 | 14% |  |
7 | 38 | 11% |  |
6 | 47 | 13% |  |
5 | 76 | 21% |  |
4 | 20 | 6% |  |
3 | 35 | 10% |  |
2 | 12 | 3% |  |
1 | 41 | 11% |  |
| POLL DESCRIPTION |
show some respect for women muses...
It goes without saying that 'no troops' results in 'no gaming'.
But...
Without any gaming, my motivation to paint the troops plummets as well.
Now I have encountered a new phenomenon -
Far too frequently, my need to 'get the troops on the table' (GTTOTT) is being blocked by my...
- need
- desire, or
- perhaps my competitive drive
...to produce as nice an end product as I can.
What I find interesting is that the more 'time' I have for my hobby, the less likely I am to accomplish a great deal. Instead, I spend way too much time on each figure or model, and as a result my end production suffers.
When faced with a limited time frame my productive capability seems to soar, while my quality generally meets my 'minimum' standards.
If you have all the time in the world to complete a unit or project, on a scale of 1 (not an issue in any way) to 10 (once started I need to push hard to complete the project), how important is GTTOTT to your painting and modeling motivations? |
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