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POLL: Off Limits, Part III

The last day of voting is 19 Apr 2019.

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Personal logo x42brown Supporting Member of TMP writes:

We have put this type of things in the victory conditions. Points of for undesired actions.


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Personal logo etotheipi Sponsoring Member of TMP writes:

When you play a game with "rules of war" representing moral or treaty-defined conditions that constrain players options in battle, are they "rules of the game" (i.e., this side cannot conduct offensive operations within 100m of the hospital) or "incentives" (if this side's player conducts prohibited operations they decrease force morale or take victory point penalties)?

We're about half-and-half with both options.

Sometimes you are just prohibited from doing off limits things by the game. Other times, it is a penalty. My favorite mechanism for this is "risk dice". When a player carries out a prohibited operation, they get assigned risk dice. At the end of the game, players roll their risk dice and subtract the results from their victory points. So a player can win the military victory for their side, but end up being convicted as a war criminal by their own side, losing the game.

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this pre-poll discussion.