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POLL: Why Do You Drop a Ruleset?


1046 votes were cast by total voters.


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Frederick Supporting Member of TMP writes:

Playability is the big thing for me – if the rules involve consulting six charts and rolling 18 dice 7 times to resolve one combat, I don't care how realistic they are – I'm out of there!


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1,782 hits since 19 Mar 2009
©1994-2017 Bill Armintrout
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VOTING RESULTS
AnswerVotes%Chart
boredom
80
8%
bar of chart
fashion
4
0%
bar of chart
ready for building new armies
21
2%
bar of chart
disappointment
149
14%
bar of chart
can't find opponents
108
10%
bar of chart
outgrew the rules
53
5%
bar of chart
switched to more adaptable rules
92
9%
bar of chart
rules no longer supported
49
5%
bar of chart
new edition
61
6%
bar of chart
looking for new adventures
18
2%
bar of chart
playing time too long
86
8%
bar of chart
my friends didn't like the rules
106
10%
bar of chart
tired of new rules being added
75
7%
bar of chart
new rules broke the game
78
7%
bar of chart
some other reason
53
5%
bar of chart
I've never dropped a ruleset
13
1%
bar of chart
not a gamer
0
0%
 
POLL IS CLOSED
POLL DESCRIPTION

raducci Inactive Member wonders...

Although some people remain loyal to favoured rule sets seemingly forever, others discard and move on, often after relatively short periods. Id be interested to know why people drop rules that they have gamed with for some time.

(Options taken from this discussion.)

boredom

Is it because they grow bored and find their games have become predictable after having played numerous games?

fashion

Are they following fashion and moving on to the next new thing?

ready for building new armies

Having completed an army for that set, do they crave the fun of building new armies with new boundaries?

disappointment

Do the flaws you find in every set finally get to them?

can't find opponents

Do they change, maybe reluctantly, in order to find new opponents?

outgrew the rules

The size of my collection and the number of figures I wanted to get onto the table outgrew the ability of the ruleset to cope.

switched to more adaptable rules

I changed to one single set of rules that can be adapted to cover all genres of skirmish. Easier to remember and keep track of than a different set for each genre/period.

rules no longer supported

The company that made it went bust.

new edition

A new edition replaced the old rules.

looking for new adventures

Just the thrill of the new, I like to try stuff out and I like to tinker.

playing time too long

I'm looking for rules that can be played in less time.

my friends didn't like the rules

I find myself adapting with my friends to what works for all of us.

tired of new rules being added

I prefer when games don't have a ton of expansions. The more stuff that gets added on, the more unbalanced games tend to become.

new rules broke the game

The publisher made a rules change that ruined or unbalanced the game.