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POLL: Being Pinned in Force on Force


118 votes were cast.


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Personal logo Weasel Supporting Member of TMP writes:

An interesting idea in that it assumes that a certain level of suppressive fire is constantly taking place and being pinned down prevents it from doing so.

Not sure I'd copy it into another game but it's a nice, unique mechanic.


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896 hits since 17 Jul 2015
©1994-2017 Bill Armintrout
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VOTING RESULTS
AnswerVotes%Chart
it works
12
10%
bar of chart
excellent idea
9
8%
bar of chart
too restrictive
2
2%
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other (explain)
1
1%
bar of chart
no opinion
27
23%
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reasonable approach
31
26%
bar of chart
it's logical
22
19%
bar of chart
doesn't work for me
6
5%
bar of chart
it's counterintuitive
4
3%
bar of chart
it's intuitive
4
3%
bar of chart
POLL IS CLOSED
POLL DESCRIPTION
In Osprey/Ambush Alley Games' Force on Force rulebook, being "pinned" results not only in a firepower penalty, but in a penalty to defense. As the rulebook explains:
…more than cover is required to provide an effective defense. Units that are Pinned are so busy scrambling for cover that they may be unable to oppose the enemy with an effective volume of accurate fire.
What do you think of this game design element?

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this pre-poll discussion.