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POLL: I Would Never Use These Rules Because Of...


797 votes were cast by total voters.


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Rallynow Supporting Member of TMP writes:

Poll do over! Not enough choices there was easily 10+ I could have chosen. Some of the choices were redundant, that is, they used different terms but were the same. Don't list everything you can think of, do some self-editing.


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1,258 hits since 14 Dec 2014
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VOTING RESULTS
AnswerVotes%Chart
casualty removal
8
1%
bar of chart
casualty caps
15
2%
bar of chart
IGO/UGO
15
2%
bar of chart
randomized initiative
1
0%
bar of chart
pre-measurement allowed
6
1%
bar of chart
pre-measurement not allowed
4
1%
bar of chart
nationality bonuses
3
0%
bar of chart
range guessing
18
2%
bar of chart
too many types of dice
20
3%
bar of chart
saving throws
13
2%
bar of chart
complex tables
56
7%
bar of chart
too many modifiers
25
3%
bar of chart
too many counters
18
2%
bar of chart
labels on wargame bases
7
1%
bar of chart
too many pages
9
1%
bar of chart
the need to buy supplements/army lists
40
5%
bar of chart
lack of sufficient figures on the tabletop
5
1%
bar of chart
the stupid/silly title
14
2%
bar of chart
the requirement for an umpire
35
4%
bar of chart
being too abstract
14
2%
bar of chart
being too detailed
17
2%
bar of chart
inconsistency
25
3%
bar of chart
the basing requirements
11
1%
bar of chart
being Fast Play
5
1%
bar of chart
unstated ground or time scales
2
0%
bar of chart
written orders
28
4%
bar of chart
being too rigid
2
0%
bar of chart
being too loose
1
0%
bar of chart
too many dierolls
9
1%
bar of chart
needing to always look in the rules
40
5%
bar of chart
being too slow to play
63
8%
bar of chart
rosters
5
1%
bar of chart
hit points for vehicles
6
1%
bar of chart
lack of solo rules
0
0%
 
simultaneous movement
4
1%
bar of chart
too much bookkeeping
49
6%
bar of chart
buckets of dice
13
2%
bar of chart
figure ratio higher than 1:30
3
0%
bar of chart
unhistorical results
15
2%
bar of chart
allowing one side to do too much while other side is idle
26
3%
bar of chart
measurement in metric
1
0%
bar of chart
too much math
28
4%
bar of chart
unclear basing requirements
5
1%
bar of chart
lack of online support
2
0%
bar of chart
use of cards for movement
4
1%
bar of chart
not laid out in Sequence of Play order
7
1%
bar of chart
poor or no index
12
2%
bar of chart
fuzzy rules
32
4%
bar of chart
turn sequence too long/complicated
34
4%
bar of chart
cards that are not provided
9
1%
bar of chart
blinds
4
1%
bar of chart
other (explain)
9
1%
bar of chart
POLL IS CLOSED
POLL DESCRIPTION

RobH Inactive Member wonders:

Is there anything that you find on first reading a set of wargame rules that makes you think: No, no way I would ever use these?

Trying to avoid bad spelling, grammar, use of language, etc., but things actually buried deep in the rule mechanisms themselves.

I have seen some fairly vociferous comments about points systems or lack thereof, factors for everything German or lack there of, IGO/UGO turns, randomized initiative, pre-measurement or not, +1 for British firing in line, range guessing, variable dice types, saving throws… and so on, and on…

For me, it is Casualty Removal, I don't want it and see no benefit from it. I like roster systems that keep my expensive and painstakingly painted figures on the table and give an element of fog of war to boot.

Although that said, even I admit it is a better option than the abject horror of casualty caps!

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this pre-poll discussion.