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| DeRuyter writes: |
I am with the OFM on card based permissions. Reminds of Piquet rules. Awful IMO. Card based maneuver as in WoG is a different thing because you can do whatever maneuver you want every turn based on the aircraft you are flying. |
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342 hits since 14 Mar 2026
©1994-2026 Bill Armintrout
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| VOTING RESULTS | |||
| Answer | Votes | % | Chart |
Add a die/lose a die bonus/penalty systems | 24 | 9% | |
|---|---|---|---|
Bogey marker movement (as in Space Hulk) | 12 | 5% | |
Card-based activation/initiative | 22 | 9% | |
Card-based decision/orders/maneuvers (as in Wings of Glory) | 8 | 3% | |
Charts with +/- stats | 14 | 6% | |
Command and control restrictions | 29 | 11% | |
Command pips (as in KG Commander III) | 5 | 2% | |
Command roll activation (as in Warmaster) | 12 | 5% | |
Comparative combat resolutions | 12 | 5% | |
Data cards | 12 | 5% | |
Dice-based movement | 18 | 7% | |
Different dice type for different quality troops | 22 | 9% | |
Free set-up ambush (as in Flames of War) | 6 | 2% | |
Hex grids for movement and measuring | 4 | 2% | |
Hidden units | 21 | 8% | |
Low numbers are always best | 6 | 2% | |
Measureless, non-grid-based movement and range | 7 | 3% | |
all of the above | 1 | 0% | |
other (explain) | 2 | 1% | |
none of these/no opinion | 10 | 4% | |
this is ridiculous | 5 | 2% | |
not my cup of tea | 2 | 1% | |
| POLL IS CLOSED |
| POLL DESCRIPTION | |
Whatever process, procedure, formula, etc., which draws you into a game, or which you just think is "nifty." Poll set up by |