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POLL: Favorite Game Mechanic (Round 1A)


254 votes were cast by total voters.


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DeRuyter writes:

I am with the OFM on card based permissions. Reminds of Piquet rules. Awful IMO.

Card based maneuver as in WoG is a different thing because you can do whatever maneuver you want every turn based on the aircraft you are flying.


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342 hits since 14 Mar 2026
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VOTING RESULTS
AnswerVotes%Chart
Add a die/lose a die bonus/penalty systems
24
9%
bar of chart
Bogey marker movement (as in Space Hulk)
12
5%
bar of chart
Card-based activation/initiative
22
9%
bar of chart
Card-based decision/orders/maneuvers (as in Wings of Glory)
8
3%
bar of chart
Charts with +/- stats
14
6%
bar of chart
Command and control restrictions
29
11%
bar of chart
Command pips (as in KG Commander III)
5
2%
bar of chart
Command roll activation (as in Warmaster)
12
5%
bar of chart
Comparative combat resolutions
12
5%
bar of chart
Data cards
12
5%
bar of chart
Dice-based movement
18
7%
bar of chart
Different dice type for different quality troops
22
9%
bar of chart
Free set-up ambush (as in Flames of War)
6
2%
bar of chart
Hex grids for movement and measuring
4
2%
bar of chart
Hidden units
21
8%
bar of chart
Low numbers are always best
6
2%
bar of chart
Measureless, non-grid-based movement and range
7
3%
bar of chart
all of the above
1
0%
bar of chart
other (explain)
2
1%
bar of chart
none of these/no opinion
10
4%
bar of chart
this is ridiculous
5
2%
bar of chart
not my cup of tea
2
1%
bar of chart
POLL IS CLOSED
POLL DESCRIPTION

Personal logo Parzival Supporting Member of TMP writes:

Whatever process, procedure, formula, etc., which draws you into a game, or which you just think is "nifty."

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this pre-poll discussion.