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POLL: Boutique Games - Good or Bad?


164 votes were cast.


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nazrat writes:

Malifaux and Infinity are most certainly "boutique" games, and I love both of them!

Supersystem isn't boutique but is a great game nonetheless. A number of equally good goal system games were done as offshoots of S2 and folks like Who Asked This Joker should check them out. Chaos in Cairo and Chaos in Carpathia are just two of them…


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VOTING RESULTS
AnswerVotes%Chart
not tempted yet
33
20%
bar of chart
never heard of them
26
16%
bar of chart
not deep enough
1
1%
bar of chart
poor quality rules
1
1%
bar of chart
I like them!
23
14%
bar of chart
don't play well
1
1%
bar of chart
tired of new rule systems
7
4%
bar of chart
fantastic!
5
3%
bar of chart
just a fad
1
1%
bar of chart
too obscure
3
2%
bar of chart
too expensive
13
8%
bar of chart
too many special rules
6
4%
bar of chart
not interested
41
25%
bar of chart
too minis-dependent
3
2%
bar of chart
POLL IS CLOSED
POLL DESCRIPTION

RobH Inactive Member proposes:

What is your view on the growing number of "Boutique Games"? By "Boutique" games, I mean the new wave of 28/32mm skirmish games from niche manufacturers. Characterized by unusual settings (even if within recognized historic periods), high production values, small numbers of figures on small tables, and premium prices per model. Games that picked up the idea started by Confrontation.

Such as: HellDorado, Okko, Malifaux, Anima, Freebooters Fate, Spinespur, Eden, Bushido and the upcoming Carnevale.

Poll options taken from this pre-poll discussion.

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian

not tempted yet
Nothing against the idea, but none have interested me yet.
never heard of them
I've missed the boat on all of these.
not deep enough
Put off by the utter lack of campaign systems and warband advancement. How can I get attached to my models if I own the same warband and cards 5 other people do?
poor quality rules
The rules have too many problems. It seems like the figures are the focus and the game is just an afterthought.
I like them!
I collect/play one or two.
don't play well
Tried a couple and did not enjoy them.
tired of new rule systems
I prefer generic rulesets with the ability to choose whatever figures I want (usually from cheaper sources) without having to learn a new game each time.
fantastic!
I collect/play several of them.
just a fad
How long do you expect to be playing a particular Boutique Game? I would be surprised if that turns out to be much more than 9 months – 1 year.
too obscure
Mostly their universe is either too obscure, weird, dark, or über-geek for me.
too expensive
I would try them if they did not cost so much.
too many special rules
Do not like the ridiculously huge amount of "special rules" – even 'grunt' models often have 4-5 unique rules each – making it less tactics and more a matter of who remembers what rule…
not interested
Would not consider them.
too minis-dependent
I don't like the reliance on unit cards that stop proxying (even if there isn't more than 5 models available and you don't want to wait 12 months to be drip fed the latest official release) and the inability to build/points cost your own model stats.