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POLL: Ideal ACW Campaign to Wargame (Final Round)


93 votes were cast.


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Frederick Supporting Member of TMP writes:

Agree about the Valley – for the other choices, some of the campaign suitability is reduced by the fact that they were very much influenced by key issues in the high command (Antietam springs to mind) or are likely lost causes (Wilderness or – not mentioned – the Franklin–Nashville Campaign in the West in 1864)


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329 hits since 10 May 2024
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VOTING RESULTS
AnswerVotes%Chart
not my genre
9
10%
bar of chart
not my cup of tea
4
4%
bar of chart
Gettysburg
11
12%
bar of chart
Wilderness
4
4%
bar of chart
all of these campaigns
2
2%
bar of chart
Shenandoah Valley 1862
47
51%
bar of chart
Antietam
2
2%
bar of chart
this is ridiculous
0
0%
 
none of these/no opinion
4
4%
bar of chart
Peninsula 1862
10
11%
bar of chart
POLL IS CLOSED
POLL DESCRIPTION

swammeyjoe Supporting Member of TMP writes:

I'm curious what you all think is the ideal campaign of the war from a wargaming perspective. Not your favorite, or the biggest, or the most important to the result of the war, but the one with the broadest variety of common wargaming scenarios.

My very rough criteria, that I'm using. Curious if you know of any that fit.
  1. Multiple "average" sized battles between roughly balanced forces of infantry + arty, ideally with some cavalry also participating. Reinforced brigade to reinforced division in size, these would be the blueprint battles for the standard evening wargame.
  2. A bigger battle to be the capstone of the campaign, ideally with all three arms. Corp to Army sized
  3. Cavalry vs Cavalry engagements, along with cavalry used during broader battles. Personal preference.
  4. Interesting skirmish or company level engagements
  5. At least some of the battles described above take place in what we'd consider a stereotypical wargaming terrain board, majority clear terrain with some woods and hills. Not all the battles in swamps/forests/significant use of fortifications. For ease of gaming.
  6. Room for strategic decisions on the campaign gameplay level, and interesting (if not famous) commanders leading the forces.
  7. Documented reasonably well in the ORs and in secondary sources.

Something that hits all of the above would be awesome, but there's gotta be something that hits most. I fear the cavalry and terrain stipulations might be the hardest.

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this previous poll.