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POLL: Wargame Rules That Changed the Industry (Round 2B)


520 votes were cast by total voters.


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robert piepenbrink Supporting Member of TMP writes:

Maybe. I was thinking that the big post-Wells changes in miniature warfare were moving from contemporary to period historical battles after WWII and the coming of proprietary wars and armies with GW. But you can make a case for the collectables as a third. In that case, what was the first game with collectable pieces?

Not that I will ever play such. I balked at proprietary.


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VOTING RESULTS
AnswerVotes%Chart
Magic the Gathering
41
8%
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Napoleon's Battles
24
5%
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PanzerBlitz
37
7%
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Risk!
21
4%
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Sharp Practice
17
3%
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Squad Leader
61
12%
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Star Fleet Battles
15
3%
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Sword and the Flame, The
79
15%
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Traveller
20
4%
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Warhammer
52
10%
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Warhammer 40,000
43
8%
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Wings of Glory/Wings of War
29
6%
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Wooden Ships and Iron Men
27
5%
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WRG Ancients
49
9%
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none of these/no opinion
3
1%
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this is ridiculous
2
0%
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POLL IS CLOSED
POLL DESCRIPTION

Uesugi Kenshin Supporting Member of TMP writes:

Which wargame rules were so groundbreaking that they singlehandedly changed the miniature wargaming industry (for better or worse)?

Poll set up by Personal logo Editor in Chief Bill The Editor of TMP Fezian, based on this previous poll.