Help support TMP


"Oculus Rift Plus Motion Controls Make Shooting ..." Topic


1 Post

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember that some of our members are children, and act appropriately.

For more information, see the TMP FAQ.


Back to the Computer and Video Games Plus Board


Areas of Interest

General

Featured Hobby News Article


Featured Link


Featured Workbench Article

Crayola Bases for Trees

A simple way to make scenic bases.


Featured Profile Article

Return to Fernando Enterprises

We're trying to keep up with Fernando Enterprises - here they are in their new home!


Current Poll


1,021 hits since 6 Aug 2013
©1994-2024 Bill Armintrout
Comments or corrections?

Tango0106 Aug 2013 10:04 p.m. PST

…Almost Too Realistic.

"The Oculus Rift virtual reality headset display is still without a release date, but early versions have already blown us away with the device's ability to immerse wearers in virtual worlds.

But there's still a big question facing the team at Oculus: What is virtual reality input?

Right now, you can play games while wearing the Oculus headset while seated in front of your keyboard and mouse, or while holding a controller. But when your display gives you the ability to look up, down and all around you with lifelike head tracking, will we want a more immersive, realistic type of input as well?

Teddy Lipowitz, a developer from Australia, has put together a demo of the sort of thing we might play in the near future. Lipowitz, 32, posted a demo on the Oculus Rift forums of a cover-based first-person shooter that uses motion controllers.

The simplistic demo pits a single player with a gun against an battalion of alien soldiers. Physically ducking with your body lets you hide behind crates to dodge their blasts, and Lipowitz's setup allows for precise control of the gun.

The demo is so realistic, he says, that some players get a little too immersed.

"Please be careful when playing this demo," Lipowitz wrote on the forums. "Lots of people try to support themselves on the crates when they try to stand up or when leaning up against a column, but find there is nothing there!"

The motion controllers aren't just for gun control; Lipowitz' demo uses them to track the movement of the player's torso. The Oculus Rift tracks your head, not your body…"
Full article and video here.
link

Amicalement
Armand

Sorry - only verified members can post on the forums.