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"Coming Soon: Post-WWII Platoon-Level Rules From Nordic Weasel Games" Topic


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406 hits since 26 Aug 2014
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Grignotage26 Aug 2014 11:35 a.m. PST

Looking forward to these! You had me at "limited casualties". I much prefer my wargames to have realistic casualty rates.

Weasel26 Aug 2014 11:51 a.m. PST

That was one of the big things I am shooting for. Removing little dudes is fun but I always felt like it could be done in a different way and you could still have an impact on the enemy force.

If you get close enough, things change of course but that's how things should work.

Grignotage26 Aug 2014 12:10 p.m. PST

I like keeping casualty rates realistic because stuff you read about becomes impossible to do on the table otherwise. How many real AAR's involve "multiple assaults on the enemy position before we took it"---but in gaming, one assault sees half your force dead and, probably, your turn/time allotment done!

I have not yet played your Five Core series, though a buddy has bought the WWII version so we can play soon.

Weasel26 Aug 2014 12:32 p.m. PST

Yeah, when every battle is Omaha beach it becomes a bit hard to play.

Nice, hope you have a good time!

RKE Steve27 Aug 2014 4:51 a.m. PST

I'm interested I play modern Iraq using Force on Force. I will watch for this. Almost went for 5 men in Normandy.

Weasel27 Aug 2014 10:04 a.m. PST

You should totally still buy that ;)

It's basically two different approaches though: Five Men is more of a character-driven skirmish. More "Combat" or war movies. This will be more of a military-feeling thing if that makes sense.

It will have campaign rules and all that jazz though. Juggling how to set those up properly at the moment.

RKE Steve27 Aug 2014 1:26 p.m. PST

I already have force on force been playing for several years.

Weasel27 Aug 2014 11:37 p.m. PST

I meant "Five men in Normandy" :-)

RKE Steve28 Aug 2014 6:28 a.m. PST

Ahh OK I will look into that

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