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Minifigs' T-80B and BMP-1

PeteMurray takes a look at Microfigs' Soviet T-80B tank and a BMP-1 infantry fighting vehicle in N scale.


Featured Workbench Article

Building the Langton Miniatures Capitana

Personal logo Virtualscratchbuilder Supporting Member of TMP Fezian proves himself a fan of splintered oars, crashing beakheads, and drummers yelling "come'mon, you scurves! The Captain wants to go water skiing, so pull harder!"


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©1994-2024 Bill Armintrout
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onmilitarymatters Sponsoring Member of TMP of On Military Matters writes:

Reminder: OMM continues to remain open for internet orders and shipping. The shoppe is also open for in-person shopping, but you must be fully vaccinated. Please call ahead to ensure we are open. If you wish to pick up your order at the shoppe, we can also leave the package outside the door.

Most items due into the shoppe in a couple weeks.

Thank You for Your Continued Support!

Rules…

Battle Command: Musket to Rifle 1700-1900 Rules

Battle Command: Musket to Rifle 1700-1900 Rules. Introduces many more command decisions to a game while maintaining the fog of war through the use of a deck of sequence cards. The Action Matrix allows players to seize opportunities to emphasize specific actions, sometimes having to make a very hard decision on whether to use the card for only one Command group or to instead use the card for a much larger portion of the army. This allows players to get inside the command loop of the enemy and by the choices made, make the enemy face tough decisions of their own. Armies with a better CiC will have opportunities for more flexibility and better choices than armies with lower rated CiCs. Battle Command is a fast, fun game that emphasizes command and fog of war more than any other game in the Field of Battle/Piquet stable of games. The decisions can be hard, but the rules are not.

Periods covered: War of Spanish Succession 1701-1714; Great Northern War 1700-1721; Jacobite Rebellion 1745-1746; Seven Years War 1756-1763; American War of Independence 1775-1783; Napoleonic Wars 1799-1815; Mexican-American War 1846-1848; Anglo-Sikh Wars 1845-1846, 1848-1849; Crimean War 1853-1856; Franco-Austrian War 1859; American Civil War 1861-1865; Austro-Prussian War 1866; Franco-Prussian War 1870-1871; Russo-Turkish War 1877; Anglo-Zulu War 1879; and Anglo-Sudan War 1881-1899. $45.00 USD

Battle Command: Musket to Rifle 1700-1900: Card Deck. Sequence decks include 18 cards in total: nine cards per side. The cards are high quality, durable, and professionally printed. One deck includes all of the cards that are needed for play. $8.00 USD

Clash of Katanas: Quick Reference Cards

Clash of Katanas: Quick Reference Cards. This set of quick-reference cards includes every trait listed in the Clash of Katanas rulebook. It is a helpful playing aid that allows you to bring to the table all the traits present in your army for easy reference during game play. These standard poker-sized (2.5 x 3.5-inch) top-quality cards come in their own Clash of Katanas themed box. $17.00 USD

Clash of Katanas: Tokens. Although you don't need special tokens to play Clash of Katanas, this set of punch-out cardboard tokens will come very handy for players looking to add some flare to their games. Tokens include action tokens, character wounds, unloaded tokens, ready tokens, extra equipment tokens, and hidden deployment tokens. It also includes a set of tokens to track readiness and ammunition for the Korean Hwacha. $11.00 USD

Books…

The Rise and Fall of the Medieval Knight

The Rise and Fall of the Medieval Knight. Seeks to understand the world of the medieval knight by studying their origins, accomplishments and eventual decline. Also examines the equine half of the partnership, from an author who practices the art of horsemanship on a daily basis, including combat with sword and lance. This insight opens up the world of the mounted knight, and importantly and uniquely challenges the perception of what he and his horse could really do as a fearsome weapon of war. $43.00 USD

OMM Discount 15%: Now $36.55 USD.
The Battles That Created England 793-1100: How Alfred and His Successors Defeated the Vikings to Unite the Kingdoms

The Battles That Created England 793-1100: How Alfred and His Successors Defeated the Vikings to Unite the Kingdoms. Examines how the Saxon kingdoms, which had maintained their independence for generations, were compelled to unite their forces to resist the external threat of the Viking incursions. The kingdoms of East Anglia, Mercia, Northumbria, Kent, Essex, Sussex, and Wessex were gradually welded into one as Wessex grew in strength to become the dominant Saxon kingdom. From the weak Aethelred to the strong Alfred (rightly deserving the epithet Great) to the strong, but equally unfortunate, Harold, this era witnessed brutal hand-to-hand battles in congested melees, which are normally portrayed as unsophisticated but deadly brawls. In reality, the warriors of the era were experienced fighters often displaying sophisticated strategies and deploying complex tactics. $43.00 USD

OMM Discount 15%: Now $36.55 USD.
Sulla: A Dictator Reconsidered

Sulla: A Dictator Reconsidered Reappraisal of the late Roman Republic reign of Lucius Cornelius Sulla, who is often considered a major catalyst in the death of the Republican system. The ambitious general, whose feud with a rival (Marius) led to his marching on Rome with an army at his back, led to civil war and the terrible internecine bloodletting of the Proscriptions. While accepting that he was responsible for much bloodshed, he may have been no more brutal than many of his contemporaries who have received a kinder press. Moreover, even his harshest measures were motivated not by selfish ambition but by genuine desire to do what he believed best for Rome. After all, he voluntarily laid aside dictatorial power and enjoyed a peaceful retirement without fear of assassination. The contrast to Caesar is obvious. $27.00 USD

OMM Discount 15%: Now $22.95 USD.

Roman Emperors: A Guide to the Men Who Ruled the Empire. Concise chronological guide to the emperors who ruled the Roman Empire. It covers the period from the establishment of the Empire by Augustus in 27 BCE to the abdication of Romulus Augustus in 476 CE, an event that marks the official end of the existence of the Roman Empire as a political entity in Western Europe. After a useful introduction to the late Republic and its transformation into the Empire, each of the 85 emperors customarily recognized as legitimate are presented in the order in which they reigned. This includes both Eastern and Western emperors for those periods where the empire was divided, and each one is illustrated. A useful glossary of technical terms is also provided. $35.00 USD

OMM Discount 15%: Now $29.75 USD.

The Samurai Castle Master: Warlord Todo Takatora. Bio explains the life of samurai warlord and respected castle architect Todo Takatora, his shifting allegiances, achievements in battle and in castle design, political and personal ideals, and how all these attributes were shaped during the course of his adventurous life that ended in 1630. Reveals why Takatora deserves the epithet of National Hero. Born to a small landholding samurai family, the maverick youth worked his way to the top, becoming one of the most successful of daimyo warlords. He had served on the front lines of some of the most violent of battles and turning points that forged the nation. In a land and time in which loyalty was held dear, he changed his allegiances a record seven times, serving a record ten lords – more than any other samurai in history. $37.00 USD

OMM Discount 15%: Now $31.45 USD.

The Civil Wars of General Joseph E. Johnston: Confederate States Army – Volume I: Virginia and Mississippi, 1861-1863. Joseph Eggleston Johnston was one of the original five full Confederate generals. He graduated West Point in the same 1829 class as Robert E. Lee and served in the War with Mexico, the Seminole Wars in Florida, and in Texas and Kansas. By 1860, Johnston was widely looked upon as one of America's finest military officers. This first installment begins just before the American Civil War and ends on the eve of Johnston taking command of the Army of Tennessee in North Georgia. Not a traditional military biography per se, but includes a lively and opinionated conversation about major campaigns and battles, strategic goals and accomplishments, and how these men and their decision-making and leadership abilities directly impacted the war effort. Personalities win and lose wars, and the military and political leaders who form the focal point of this study could not have been more different when it came to making the important and timely decisions necessary to wage the war effectively. Includes four maps and six images. $35.00 USD

OMM Discount 15%: Now $29.75 USD.

Wings of the Black Cross #13. This edition contains 60 photos – most previously unpublished. Captions support the photos and broaden the historical narrative. Aircraft color and markings are discussed, which are supported with eight color aircraft profiles. The 36-page, 8.5 x 11-inch, saddle-stitched booklet uses high quality gloss paper. Featured aircraft are: Bf 108, Bf 109, Bf 110, Fw 190, Me 262, Ju 87, Ju 88, Mistel Composite, Me 410, Fi 156, and Ar 196. $20.00 USD

Skagerrak: The Battle of Jutland Through German Eyes. On 31 May 1916, the German High Seas Fleet clashed with the Royal Navy in the North Sea. The ensuing Battle of Jutland, known to the Germans as the Skaggerak Battle (der Skagerrakschlacht), was the most significant naval action of WWI. Although not tactically decisive, the strategic result was that British naval supremacy in the North Sea went unchallenged for the rest of the war and the blockade of Germany remained in place. The timeline is fleshed out with eyewitness accounts from the crews of the German ships. By cross-referencing both German and British official records and accounts, it establishes the most coherent narrative of the battle possible. $27.00 USD

OMM Discount 15%: Now $22.95 USD.
Bloody Verrieres: Volume 2 – The I. SS-Panzerkorps Defence of the Verrieres-Bourguebus Ridges

Bloody Verrieres: Volume 2 – The I. SS-Panzerkorps Defence of the Verrieres-Bourguebus Ridges. Another excellent volume continues the detailed account of the German defense of Verrieres Ridge as the British Second Army tries to break out of the Normandy bridgehead in late July 1944. Imposing in height and containing perfect terrain for armored operations, the Germans viewed it as the lynchpin to their defenses south of the city of Caen and east of the Orne River. Details the fighting of 23 July-3 August, specifically the Anglo-Canadian Operation Spring that began on 25 July. Not satisfied with this defensive victory, German armored forces would then seek to restore an earlier defensive line further north, attacking to destroy the 2nd Canadian Infantry Division. Contains 51 black-and-white photos, one color photo, and eight black-and-white tactical maps. $38.00 USD

OMM Discount 15%: Now $32.30 USD.

The Three Battles of El Alamein: Rare Photographs from Wartime Archives – Images of War. Another volume in the popular Images of War series covers the battles of El Alamein, where British General Bernard Montgomery's troops triumphed over German Field Marshal Rommel's Panzerarmee Africa in Autumn 1942. Includes 250 black-and-white photos and illustrations. $35.00 USD

OMM Discount 15%: Now $29.75 USD.

Black Hearts and Painted Guns: A Battalion's Journey into Iraq's Triangle of Death Early in their deployment to Iraq, the 2nd Battalion brought the fight directly to the enemy by setting up patrol bases in the local areas where they lived and operated. Soon they built a reputation for themselves, becoming known to the enemy as the Black Hearts – the 502nd had been distinguished on the battlefield by black hearts on their helmets since World War II. Their Scout Platoon became known as Painted Guns due to their practice of camouflaging their rifles. During deployments, the battalion would experience thousands of Improvised Explosive Devices and firefights. They would spend countless hours in blistering 120° desert heat, controlling roads and preventing enemy freedom of movement; and would dedicate months to hunting enemy mortar teams and terror cells. Details a rollercoaster of combat experiences during the hunt for the most violent terrorist in Iraq, Abu Mus'ab Zarqawi. $35.00 USD

OMM Discount 15%: Now $29.75 USD.

Wargames…

Vae Victis #166: La Bataille de Velikie Louki 1942-1943 (Wargame)

Vae Victis #166: La Bataille de Velikie Louki 1942-1943 (Wargame). Wargame (with die-cut counters; rules in English) Velikye Luki: Anticipating a Soviet operation against the Rhezv Salient and the German 9th Army, the OKH sent Von Manstein to Vitebsk in early November to prepare for Operation Taubenschlag to seize Toropets (65 km northeast of Velikiye Luki) and halt the probable Soviet counter-offensive. Gruppe Chevalerie which was in charge of the sector therefore passes under the command of the 11. Army, to its 83.ID are added the 291.ID, 12. Pz Division and 3. Gebirgs Division as well as werfer units. The 8.Pz Division will attack from Kolm to support the upcoming operation. Unfortunately for the Germans, Operation Uranus launches on November 19 and within 24 hours, the situation of the 6th Army in Stalingrad become critical. Von Manstein is sent south to address the situation, the units of the 11th Army began their transfer on the 21st, and the 89th Division found itself alone in defending the sector of Velikie Luki. On November 24, the 3rd Shock Army – 5th Guards Rifle Corps and 2nd Mechanized Corps – goes on the offensive with the objective of retaking the city. On the 27th, Velikye Louki is surrounded and declared a fortress by Hitler. The Germans are doing their utmost to rectify the situation, rounding up the few troops available in the sector. For almost two months, heavy fighting will then take place in order to save the garrison and prevent the Soviet offensive from developing towards the west.

Game Scale: One turn: 5 days; Units: battalions, regiments, brigade, divisions; Map: one hex = 2.5 km; Complexity: 5/10; Solo play: 7/10; Duration of a game: about 3 hours.

Magazine articles include: News: Enemy Action Karkov; Battles for the Shenandoah…; Boardgames: Nach Paris (Vuca Simulations); Equatorial Clash (Snafu Design); Race to Bastogne (MMP); Ultima Ratio Regis (Ignacio Torres Siles); Downfall of Empires (Shakos); Hobby: Les Jeux de guerre a l'honneur au sein des armees; Que Choisir: les kamikases dans les jeux; Des Etudiants s'invitent au combat; Les Nouveautes Warlord; Figurines: Art de la Guerre: la Cavalerie a travers les ages 2e partie; Operation Dragoon: La Bataille pour Toulon, 1944; Kings of War Historical (Mantic Games); Triumph! (Washington Grand Company); Saga Alexandre (Studio Tomahawk); Scenarios Austerlitz; Scenarios: Russie 1942 pour ASL; Sicile 1943 pour M44; News Rules: Fighting the Dragon; Armored Storm; Battlegroup Westwall; Team Yankee Red Dawn; Leipzig; Art of War: La Bataille de Velikie Louki 1942-1943; 1859, l'autre campagne d'Italie; Guerre en Ukraine (1re partie). French text for magazine. $28.00 USD

Schnell Boats: Scourge of the English Channel (Solo Wargame)

Schnell Boats: Scourge of the English Channel (Solo Wargame). Solitaire, tactical-level, narrative-driven wargame. You, as Kommandant, will lead a squadron of four German Kriegsmarine torpedo boats or experimental turbojet-powered hydrofoil boats on night missions against Allied forces in the English Channel during 1943-1944.

Product Information: Complexity: 5 out of 10; Solitaire Suitability: 10 out of 10 (designed for solitaire play); Time Scale: 1 day per mission, 10 missions per month; Map Scale: Abstract; Unit Scale: Individual Schnell Boats, ships, aircraft, guns, Schnell Boat crew members, equipment, and torpedoes/mines/depth charges/rockets; Players: One (with option for two or more); Playing Time: 20 to 60 minutes per mission, 5 to 15+ hours for full campaign game. Components: Two Counter Sheets of ⅝ inch counters; One Strategic Movement Map Board (mounted); One Schnell Boat Crewmen Placement Board (Card Stock); One Schnell Boat Crewmen Placement Board (Card Stock); Two Combat Boards (double-sided) (Card Stock); Two Schnell Boat Damage Log Sheets (Laminated Card Stock). $69.00 USD

OMM Discount 15%: Now $58.65 USD.
Sniper Kill Confirmed (Wargame)

Sniper Kill Confirmed (Wargame). Card-driven solitaire wargame makes you the sniper with a spotter in search of targets and completing missions. Includes many single missions, as well as a ten-mission campaign. As each mission is completed, you will accumulate kill points which may be used to upgrade your weapons or obtain additional equipment. Play on one of four terrain maps: jungle, desert, countryside, or ruined city.

Product Information: Complexity: Medium; Time Scale: One Game is One Mission; Map Scale: Area/Zone; Unit Scale: Individuals/Groups; Players: 1 Player; Solitaire: High; Playing Time: 1 to 2 hours. Game Components: 8.5 x 11-inch Sniper Mat; Four 8.5 x 11-inch Mission Maps; One Countersheet of 56 counters; One Action Card Deck; One Tactical Card Deck; One Hostile Card Deck; Four Target, VIP Cards; One Rules Booklet; and Two 6-sided Dice. $69.00 USD

OMM Discount 15%: Now $58.65 USD.

Vae Victus Board Game #33: The Italians Wars 1859-1866 (Wargame). The revolutionary campaign of 1859 plays out in the Po Valley, from Turin to Verona by way of Milan, with no less than an imperial invasion to push back. They will have to cross waterways like so many hedges standing between them and freedom. They must be victorious in the bloody combats of Magenta and Solferino. Unless the Empire counter-attacks to save the Kingdom of Lombardy-Venetia. 1866 is the story of a young nation searching for its identity and seeking to take back the last part of its territory from despised Austria. However, this nation has not yet come to terms with its recent unification, and will struggle against a tough adversary. The Austrian army will achieve its greatest exploit of 1866, nevertheless, so contrary to victory by force of arms.

Game components: Two 59 x 41 cm maps; 216 die-cut counters and markers; One booklet of rules; Four scenarios and one campaign; and Two player aid cards. $38.00 USD

And Don't Forget the Magazines…

Wargames Illustrated: Issue #422

Wargames Illustrated: Issue #422. Theme: Insurgency: Chasing the Wind: Assortment of insurgency campaign possibilities; The Makhnovist Insurgency: The anarchist army of Nestor Makhno; Vive la France: 02 Hundred Hours Partisan Resistance Cell expansion; The Most Exciting Episode Ever Known – Boxers versus Bullets!: A Wargamer's Guide to the Boxer Uprising; Sisters of the Resistance: Scenario using fascinating women who took part in the French Resistance. Other Feature Articles: Growing an Army From Scratch: 3D printing tips and tricks using an Elegoo Mars 3 Pro printer; Wi 2022 Awards: Last year's Wargames Illustrated Awards; How To Make a Russian Armored Locomotive: Building the Sarissa MDF kit for the Russian Civil War; Advanced Trireme Painting: How to paint an Athenian vessel; The Fourth Punic War: What If scenario using Xenos Rampant rules and Little Soldiers miniature range of figures; A World of Digital Minis: Overview of companies offering STL files for home 3Dprinting, including a peek at Atlantic Digital in an interview with Wargames Atlantic's main man, Hudson Adams; Red Dawn Soviet Starter Set: New Battlefront boxed set. Departments: Quick Fire: Modeling efforts from fellow wargamers; WiDigital: WiPrime Members can download a selection of exclusive STL files every month to print, paint and game with. This article covers our February selection; Observation Post: New releases; Full Paper Jacket: Book looks; Release Radar: Upcoming hobby releases. $9.50 USD

More at the Website…

Visit onmilitarymatters.com for information on all stocked items. If you have a further question about an item or you wish to order, email militarymatters@att.net or phone 609-466-2329. Thank you for your continued support.

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