From Garske Games
PDF – $4.99 USD
Space Weirdos is a "skirmish heartbreaker." About ten years ago, everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition-creep and other unforgivable crimes. So I'm publishing a short-and-sweet set of miniatures rules.
You're wondering what makes Space Weirdos different from other games? Not much! It takes what I like from other games and mashes it all together.
- Low model count: 5-10 models or so for each side.
- Use any minis you have.
- Short but comprehensive. Everything in one 16-page zine.
- Minimal tokens, but still a few because I like them.
- No tape measures or rulers, all movement and ranges are measured with 5" sticks.
- Uses all your RPG dice (except the d20, d20s get enough love) because dice are fun.
- A points system, but you shouldn't worry about it too much.
- Alternating activations, opposed rolls, Command Points, and random tables mean everyone is involved and rolling dice all the time.
Also Includes:
- A separate, four-page solo rules document.
- A PDF with tokens, hobby advice, and a warband sheet.
If you like minis games or 40K, but giant rulebooks turn you off or seem intimidating, maybe give this a shot.

