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Ikonki (Russo-Japanese Land Wars) Released


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NKL AeroTom writes:

Yep you can email me at thespidersrepublic@hotmail.com or message us on the Ikonki facebook page.

At that stage the game didn't have specific victory conditions, and was more an exercise in "command Bleeped textery" as I like to call it. I'd say it was a Japanese victory though, as they had pushed well into the Russian lines, and the Russians hadn't evacuated anywhere near enough units to please high command.


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Wargame Vault announces the availability of:


Ikonki (Russo-Japanese Land Wars)
Price: $7.50 USD

Publisher: Ostfront

Ikonki – Icons

The Russo-Japanese land wars game

Ikonki is a tabletop game that puts the player in the shoes of a regimental commander during the Russo-Japanese wars of 1904-1905. The player will have to contend with orders from above, and there is a limited command-control system. These rules include army lists for both Russian and Japanese forces, and put the player in command of anywhere from one to four infantry battalions.

This ruleset is designed with fast-play and simplicity in mind, and focuses on the feeling of the period, and the difference between the two forces. Russian forces are at times paralyzed by their command system and officers; and their infantry, while mostly conscripts, can be stubborn and resilient. Japanese forces are very capable, but are often over-zealous in their orders, and while their troops are almost fearless, they often end up making suicidal charges against fortified positions and taking heavy casualties. Machineguns, barbed wire and trenches play a large part in the gameplay, but there is still plenty of maneuver warfare, and cavalry and artillery are also represented.

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Text edited by Editor Hebber
Graphics edited by Editor Hebber
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian