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Rebel Minis Releases All Things Zombie: The Big I


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Personal logo Murphy Sponsoring Member of TMP writes:

Albuquerque….

It would have to be Albuquerque….

There's vampires in that town….

It's also the only city I have ever gotten an obscene phone call from…
At 2 am….
While walking down the street….
From a telephone booth….


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Personal logo Rebel Minis Sponsoring Member of TMP of Rebel Minis writes:

They called it the Big I* before the End, and they'll call it the Big I after the End. Not the predicted End of Days; they survived that; but the real End of Days whenever that really happens.

Which way to go?

You're standing at the Big I not sure which way to go. North are the Aliens – Area 51 and all that. East – That's Zombies, Zombies, Zombies. West is where the Night People Live. Vampires and other creatures and yes; thanks to Prosperity Corp… they exist. That leaves South of the Border where the humans went, but that may be the most dangerous place of all.
The Big I

How about if you give Albuquerque a try?

It's at the crossroads of the Outbreak and a little bit of everything is here. How about if you see what you like best before taking off! Inside, you'll find:

  • Two more Battle Boards and ten new Counters.
  • Twelve "use them as you want" Encounters to help you build your Story.
  • 16 linked Encounters that tell what's going on in the Big I. Each builds off the previous one, like scenes in a movie.
  • New pre-generated NPCs that you can use over and over in any All Things Zombie scenario and rulebooks as well as when you visit the Big I.
  • All this and much more.

The Big I – It'll have you coming back for more.

(*) The Big I – the intersection of Interstate Highways 25 and 40 in Albuquerque, New Mexico. Hatch it!

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