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Wargame Vault announces the availability of:

From Garske Games
PDF – $4.99 USD

Space Weirdos

Space Weirdos is a Skirmish Heartbreaker. About ten years ago, everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition-creep and other unforgivable crimes. So I'm publishing a short and sweet set of miniatures rules.

You're wondering what makes Space Weirdos different from other games. Not much! It takes what I like from other games and mashes it all together.

  • Low model count: 5 to 10 models or so for each side.
  • Use any minis you have.
  • Short but comprehensive. Everything in one 16 page zine.
  • Minimal tokens, but still a few because I like them.
  • No tape measures or rulers, all movement and ranges are measured with 5" sticks.
  • Uses all your RPG dice (except the d20, d20's get enough love) because dice are fun.
  • A points system, but you shouldn't worry about it too much.
  • Alternating activations, opposed rolls, command points and random tables, mean everyone is involved and rolling dice all the time.

Also Includes:

  • A separate 4-page solo-rules document.
  • A PDF with tokens, hobby advice, and a warband sheet.

If you like minis games or 40K but giant rulebooks turn you off or seem intimidating, maybe give this a shot.

For more information

Extracted by Personal logo Editor Dianna The Editor of TMP
Text edited by Personal logo Editor Dianna The Editor of TMP
Graphics edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian